State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2024

Top 5 Ultracasual Games on iOS in Belgium Q1 2024

In Q1 2024, the top 5 ultracasual games in Belgium on the iOS platform saw varying trends in downloads, revenue, and active users, with some games experiencing steady growth and others facing declines.

Top 5 Ultracasual Games on iOS in Belgium Q1 2024

In the first quarter of 2024, the top 5 ultracasual games on the iOS platform in Belgium exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance based on data from Sensor Tower:

Draw it from Kwalee Ltd started the quarter with approximately 1.1K weekly downloads, which dipped to around 466 in the second week before stabilizing between 500 and 600 for most of the quarter. The game saw a peak of 760 downloads in the final week of March. Weekly revenue fluctuated, starting at $35 and dropping to $10-$15 for several weeks, before climbing back to $35 at the end of the quarter. Active users started at around 2.5K, dropping to approximately 1.1K by late January, then fluctuating around 1.3K to 1.5K, ending the quarter at 1.6K.

Fill The Fridge! by Rollic Games had a strong start with 1.2K downloads, which fell to around 607 in the second week. The game saw a peak of 1.5K downloads in mid-February, but downloads dropped significantly to just 46 in early March, before recovering to 217 by the end of the quarter. Weekly revenue showed an upward trend initially, peaking at $31 in mid-February, then fluctuating between $6 and $11 towards the end of the quarter. Active users started at 7.8K, decreased to around 4.3K by early March, and ended at around 4.6K.

Fidget Toys Trading: 3D Pop It from Freeplay LLC had a modest performance with weekly downloads starting at 426, dropping to around 150 by late January, and then stabilizing between 200 and 230 towards the end of the quarter. Revenue was minimal, peaking at $5 in the second week of January and dropping to $1 or less for the rest of the period. Active users started at 1.3K, decreased to approximately 754 by mid-March, and slightly recovered to 767 by the end of the quarter.

Acrylic Nails! by Crazy Labs maintained a steady download rate, starting at 231 and fluctuating slightly around 200 to 300 throughout the quarter, peaking at 322 in early February. The game did not generate any revenue during this period. Active users showed an upward trend initially, peaking at 816 in mid-February before dropping to around 535 by late March, ending the quarter at 616.

Bacon – The Game by Philipp Stollenmayer had a more consistent performance with downloads starting at 216 and generally fluctuating between 100 and 243 throughout the quarter. Revenue was minimal, with occasional weeks showing $4 to $11. Active users started at 1.2K, dipped to around 702 by mid-March, and ended at 868.

For more detailed insights and data on these games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024